StarImage1 and Starry Night. *The Painting, btw UPDATED!

Wild, speculative theories born from the communications with AdjutantReflex.

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MulletedOne
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StarImage1 and Starry Night. *The Painting, btw UPDATED!

Unread post by MulletedOne »

Ok, some idiot on b.net's CI group started trying to be all "special" and said something about Starry Night (The painting) and this Star Image. Of course he never said what he found, but it had something to do with unlocking the next server. Personally I thought he was full of it. Anywho, since there is a trailer named Starry Night I thought I may play around with it.

So I took the Starry Night painting and overlayed it on the Star Image. I placed the large swirl over the glyph and se7en stars lined up, plus the arm with the circle, if extended, lines up with the same side of the nucleus of the smaller swirl, thus tangent to that circle as well.

Here is the image:

Image

Could be nothing, could be something.

Image

Nothing spectacular really with the gridline, looks to be pointing to the hilltop, which is weird....
johny 5
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Re: StarImage1 and Starry Night. *The Painting, btw UPDATED!

Unread post by johny 5 »

A bit of a stretch, frankly.

Even if it is accurate, what does it mean? What would it tell us?
Dundradal
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Re: StarImage1 and Starry Night. *The Painting, btw UPDATED!

Unread post by Dundradal »

Yeah it's a nice conincedence but really doesn't seem to point to much.
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UnrealCh13f
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Re: StarImage1 and Starry Night. *The Painting, btw UPDATED!

Unread post by UnrealCh13f »

Yes we all need clareification...
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