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The Rebooted Clock
http://args.bungie.org/viewtopic.php?f=22&t=391
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Author:  Van Helsing [ Tue Jun 19, 2007 10:03 pm ]
Post subject:  The Rebooted Clock

From a post of mine:
Quote:
Listing the objects of the .swf files shows this:

Code:
Level #0: Frame=1
  Movie Clip: Frame=1 Target="_level0.clock_mc"
    Movie Clip: Frame=1 Target="_level0.clock_mc.time_mc"
      Edit Text: Target="_level0.clock_mc.time_mc.days_txt" Variable= Visible=true Text = 001"
      Edit Text: Target="_level0.clock_mc.time_mc.hours_txt" Variable= Visible=true Text = 012"
      Edit Text: Target="_level0.clock_mc.time_mc.mins_txt" Variable= Visible=true Text = 034"
      Edit Text: Target="_level0.clock_mc.time_mc.secs_txt" Variable= Visible=true Text = 053"


Looks like they programed the flash file itself to show the time '001 012 034 053'

(also, 1+12+34+53= 100)

Also listing the variables showed this final countdown date:

Code:
Variable _level0.clock_mc.endTime = [object #11, class 'Date'] {Thu Jun 21 00:00:00 GMT+0100 2007}


I know users have done this before, but i swear these two bits of code were never in it before, including that date which I swear didn't say anything about 'GMT+0100' (GMT+1, i.e Paris, France) before,

This time could be the time at which the system rebooted - as it says

Quote:
/Systemic failure. Root cause unknown./

/ rebooting /


Analysis of the whole variables indicates that the clock has indeed been overwritten to display the time '001 012 034 053' by directly editing the MovieClips that hold the hours, mins, seconds etc data.

Example:

Code:
Edit Text: Target="_level0.clock_mc.time_mc.hours_txt"
    autoSize = "none",
    length = 3, textWidth = 64,
    text = "012",
    bottomScroll = 1, filters = [object #13, class 'Array'] [], wordWrap = false,
    gridFitType = "pixel",
    maxChars = null, scroll = 1, backgroundColor = 16777215,
    htmlText = "012",
    textHeight = 35, password = false, thickness = 0, borderColor = 0,
    embedFonts = true, hscroll = 0, condenseWhite = false, maxscroll = 1,
    mouseWheelEnabled = undefined,
    type = "dynamic",
    textColor = 16777215, multiline = false, sharpness = 0, html = false,
    variable = null, restrict = null, border = false, tabIndex = undefined,
    selectable = false,
    antiAliasType = "normal",
    background = false, maxhscroll = 0, styleSheet = undefined


Of note:
Thu Jun 21 00:00:00 GMT+0100 2007 - Does this still countdown or indicate that our predicted zero hour is still correct?

By visiting http://206.16.223.65/clock.swf you can override the clock possibly stored in your cache for you to view the newest clock edition,

Author:  Ryoseth [ Tue Jun 19, 2007 10:27 pm ]
Post subject:  Re: The Rebooted Clock

the variable in the clock that says the end time has ALWAYS been there. believe me, it owuldnt be a countdown timer like this if it werent there.
as for the end date. below the "Thu Jun 21 00:00:00 GMT+0100 2007"
there should be another date of June 20th.
to the left it will say somehting along the line level10.clock.mc_newtime or something like that.

Author:  sharpsniper99 [ Tue Jun 19, 2007 10:33 pm ]
Post subject:  Re: The Rebooted Clock

i doubt the clock will ever come back online, hell i dont think itwas even a clock, i reckon its purpose was to give us those numbers, it was formatted so oddly in the first place

Author:  Van Helsing [ Tue Jun 19, 2007 10:36 pm ]
Post subject:  Re: The Rebooted Clock

Here's the code segment in question:

Code:
Level #0:
Variable _level0.$version = "MAC 8,0,22,0"
Movie Clip: Target="_level0.clock_mc"
Variable _level0.clock_mc.endTime = [object #11, class 'Date'] {Thu Jun 21 00:00:00 GMT+0100 2007}
Movie Clip: Target="_level0.clock_mc.time_mc"


No 'newtime' in sight, it (including the rest of the action-script) has been re-hardcoded / rewritten to give us these numbers.

Author:  Ryoseth [ Tue Jun 19, 2007 10:42 pm ]
Post subject:  Re: The Rebooted Clock

Hmm. sry, i had to clear the cache of my internet and local HD
and it DOES appear that the clock has stopped.

and there are seperate line that do force the clock to stop at that certain time.
and yes. the level10.clock.mc_newtime has been deleted from the file.
what remains is the end time of 12:00 am Thursday. which is midnight wednesday/Thursday morning.
as for what the numbers mean...1...12...34...53...could be coordinates....i dunno what those coordinates have to do everything right now though
its still in Kenya, but its no where NEAR mombasa or Voi.

Author:  Van Helsing [ Tue Jun 19, 2007 10:45 pm ]
Post subject:  Re: The Rebooted Clock

A topic debating a very recognisable location from the co-ordinates: 1.12, 34.53


Link: viewtopic.php?f=12&t=392

Author:  Coweh [ Wed Jun 20, 2007 7:26 pm ]
Post subject:  Re: The Rebooted Clock

It appears that the countdown wasn't actually counting down to anything.

Locked, unless anyone has a logical protest.

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